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Seeing a lot of Ron Paul Post. Milton Friedman inspired a lot of his rhetoric. A simple description of the cause of the great depression that should strike a chord with all bitcoin believers.

Seeing a lot of Ron Paul Post. Milton Friedman inspired a lot of his rhetoric. A simple description of the cause of the great depression that should strike a chord with all bitcoin believers. submitted by BitcoinAllBot to BitcoinAll [link] [comments]

Seeing a lot of Ron Paul Post. Milton Friedman inspired a lot of his rhetoric. A simple description of the cause of the great depression that should strike a chord with all bitcoin believers.

submitted by BitcoinAllBot to BitcoinAllTV [link] [comments]

Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

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Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
submitted by madali0 to incremental_games [link] [comments]

[WTS] Auction Leftovers #2 (Older/Better World Silver ONLY)

Good morning again!
Okay - so Round 1 of "Leftovers" worked out pretty well...found a lot of new homes for coins from my collection. As a result, I'm going to give it a second shot with leftovers from the September 13 Auction.
NOTE: I'm also going to incorporate some lessons learned from last time that will hopefully streamline the process.
This listing is for items that did not sell during the September 13 Auction (most likely due to BP/fees) - so you can buy anything you want right here and right now - no buyer's premiums, no additional fees - JUST DISCOUNTS:
*All the World Silver is 10% off the listed price.
*FREE shipping for any order over $100.
*NUCLEAR OPTION: Buy everything that remains for 15% off listed asking price.
Each lot was individually imaged (front and back) for the auction - so the easiest way for you to see exactly what you're buying is to visit the auction link (the auction is over, so I'm not advertising anything different or advertising an upcoming auction) - so here that is:
https://www.auctionzip.com/auction-catalog/Coins-US,-Foreign-,-Rare,-Graded,-Type,-Jewelry,-More-2_PD4EXTCK7K/
Here is the required "prove you still have the stuff" photo with the username card and today's date (I pulled the first five items out of the storage trays so you weren't just seeing the tops of bags):
PHOTO
Payment: PayPal. I do not have Venmo/Zello/Bitcoin or any other form of digital payment at this time. No notes if using PPFF, please. Thank you.
Shipping: I will charge you what it costs me for the USPS label rounded up to the nearest dollar. For First Class that is usually $4, for USPS Priority Mail Flat Rate Small Box it will be $9. I will get you a tracking number right after payment is received and will get your package scanned into the USPS system within 24 hours of receipt of payment. I will offer "Risky Shipping" (via stamped greeting card) at my discretion for $1 - for single, small coins ONLY.
What do YOU need to do to buy coins from this group: send me a list of which lots you want (for example, I want to buy lots # 51, 52, 53, 54, 55) and I will send you a total. There are too many coins here (plus there are duplicates) so I cannot look up the coins you want by description - just give me lot numbers and it will be much simpler.
I'd like to make a simple and polite request - if I have sent you my PayPal information (meaning we've agreed to a deal) please finish it up as soon as you can so I can check you off the list and move on to the next person. This helps make sure you get all the coins we discussed and no one else is in limbo.
I will do my absolute best to update the ad as soon as lots sell.
World Silver (remember - 10% off listed price!)
51 World Silver - Panama 1904 5 Centesimos $6.00
53 World Silver - Panama 1904 5 Centesimos $6.00
54 World Silver - Panama 1904 5 Centesimos $6.00
55 World Silver - Panama 1930 1/10 Balboa $3.00
57 World Silver - Panama 1931 1/10 Balboa $5.00
58 World Silver - Panama 1931 1/10 Balboa $5.00
59 World Silver - Panama 1931 1/10 Balboa $5.00
60 World Silver - Panama 1931 1/10 Balboa $5.00
61 World Silver - Panama 1931 1/10 Balboa $5.00
62 World Silver - Panama 1962 1/10 Balboa $3.00
63 World Silver - France 1903 50 Centimes KEY DATE $8.00
64 World Silver - France 1911 50 Centimes KEY DATE $10.00
67 World Silver - France 1872 K 1 Franc $6.00
68 World Silver - Curacao 1900 1/4 Gulden $8.00
69 World Silver - Netherlands 1850 25 Cents KEY DATE $40.00
70 World Silver - Netherlands 1905 25 Cents NICE $20.00
71 World Silver - Netherlands 1917 25 Cents $3.00
72 World Silver - Netherlands 1909 1/2 Gulden NICE $20.00
77 World Silver - Belgium 1869 1 Franc $15.00
78 World Silver - Belgium 1904 2 Francs $10.00
79 World Silver - Belgium 1909 2 Frank $10.00
83 World Silver - Great Britain 1817 Shilling $8.00
84 World Silver - Great Britain 1825 Shilling $12.00
85 World Silver - Great Britain 1839 Shilling $10.00
86 World Silver - Great Britain 1857 Shilling $10.00
87 World Silver - Great Britain 1859 Shilling $10.00
88 World Silver - Great Britain 1871 (40) Shilling $10.00
89 World Silver - Great Britain 1887 Shilling $8.00
90 World Silver - Great Britain 1864 (4) Sixpence $6.00
91 World Silver - Great Britain 1865 (4) Sixpence $6.00
92 World Silver - Great Britain 1866 (46) Sixpence $6.00
93 World Silver - Great Britain 1884 Sixpence $4.00
94 World Silver - Great Britain 1892 Sixpence $6.00
95 World Silver - Great Britain 1893 Sixpence $4.00
96 World Silver - Great Britain 1909 Sixpence $4.00
97 World Silver - Great Britain 1912 Sixpence $6.00
98 World Silver - Great Britain 1916 Sixpence $4.00
99 World Silver - Great Britain 1918 Sixpence $4.00
251 World Silver - Bahamas 1970 Proof 50 Cents LOW MINTAGE $8.00
255 World Silver - Bahamas 1974 Proof 50 Cents LOW MINTAGE $8.00
256 World Silver - Bahamas 1974 Proof 50 Cents LOW MINTAGE $8.00
257 World Silver - Bahamas 1976 Proof 50 Cents LOW MINTAGE $8.00
258 World Silver - Bahamas 1970 Proof 1 Dollar LOW MINTAGE $14.00
259 World Silver - Bahamas 1971 Proof 1 Dollar LOW MINTAGE $14.00
260 World Silver - Bahamas 1971 Proof 1 Dollar LOW MINTAGE $14.00
262 World Silver - Bahamas 1972 Proof 1 Dollar LOW MINTAGE $14.00
263 World Silver - Bahamas 1973 Proof 1 Dollar LOW MINTAGE $14.00
264 World Silver - Bahamas 1974 Proof 1 Dollar LOW MINTAGE $14.00
265 World Silver - Bahamas 1974 Proof 1 Dollar LOW MINTAGE $14.00
266 World Silver - Bahamas 1976 Proof 1 Dollar LOW MINTAGE $14.00
267 World Silver - Bahamas 1971 Proof 2 Dollars LOW MINTAGE $27.00
268 World Silver - Bahamas 1972 Proof 2 Dollars LOW MINTAGE $27.00
269 World Silver - Bahamas 1972 Proof 2 Dollars LOW MINTAGE $27.00
271 World Silver - Bahamas 1974 Proof 2 Dollars LOW MINTAGE $27.00
272 World Silver - Bahamas 1976 Proof 2 Dollars LOW MINTAGE $27.00
273 World Silver - Barbados 1973 Proof 5 Dollars LOW MINTAGE $24.00
275 World Silver - Barbados 1973 Proof 5 Dollars LOW MINTAGE $24.00
276 World Silver - British Virgin Islands 1973 Proof 1 Dollar LOW MINTAGE $23.00
277 World Silver - British Virgin Islands 1973 Proof 1 Dollar LOW MINTAGE $23.00
278 World Silver - British Virgin Islands 1973 Proof 1 Dollar LOW MINTAGE $23.00
279 World Silver - British Virgin Islands 1974 Proof 1 Dollar LOW MINTAGE $23.00
280 World Silver - British Virgin Islands 1974 Proof 1 Dollar LOW MINTAGE $23.00
281 World Silver - British Virgin Islands 1975 Proof 1 Dollar LOW MINTAGE $23.00
282 World Silver - Canada 1973 5 Dollars UNC $22.00
283 World Silver - Canada 1973 5 Dollars UNC $22.00
284 World Silver - Canada 1973 5 Dollars UNC $22.00
285 World Silver - Canada 1973 5 Dollars UNC $22.00
286 World Silver - Canada 1973 5 Dollars UNC $22.00
287 World Silver - France 1963 5 Francs UNC $10.00
288 World Silver - France 1963 5 Francs UNC $10.00
289 World Silver - Australia 1961 1 Shilling UNC $4.00
290 World Silver - Australia 1961 1 Shilling UNC $4.00
295 World Silver - Australia 1943 S 1 Shilling NICE $6.00
296 World Silver - Panama 1947 1/4 Balboa UNC $15.00
297 World Silver - South Africa 1958 1 Shilling UNC $4.00
299 World Silver - Great Britain 1944 Florin/Two Shillings NICE AU $6.00
300 World Silver - Great Britain 1919 1 Shilling NICE AU $20.00
452 World Silver - Canada 1948 10 Cents $3.00
453 World Silver - Canada 1948 10 Cents $3.00
454 World Silver - Canada 1948 10 Cents $3.00
455 World Silver - Canada 1948 10 Cents $3.00
456 World Silver - Canada 1948 10 Cents $3.00
457 World Silver - Canada 1945 10 Cents $3.00
458 World Silver - Canada 1937 10 Cents $3.00
461 World Silver - Canada 1935 10 Cents $4.00
462 World Silver - Canada 1935 10 Cents $4.00
463 World Silver - Canada 1935 10 Cents $4.00
464 World Silver - Canada 1935 10 Cents $4.00
465 World Silver - Canada 1930 10 Cents $5.00
467 World Silver - Canada 1919 10 Cents $5.00
468 World Silver - Canada 1919 10 Cents $5.00
469 World Silver - Canada 1914 10 Cents $4.00
470 World Silver - Canada 1913 10 Cents $5.00
472 World Silver - Canada 1912 10 Cents $3.00
473 World Silver - Canada 1912 10 Cents $3.00
474 World Silver - Canada 1911 10 Cents $6.00
475 World Silver - Canada 1909 "Victorian Leaves" 10 Cents $5.00
476 World Silver - Canada 1909 "Victorian Leaves" 10 Cents $7.00
478 World Silver - Canada 1908 10 Cents $4.00
479 World Silver - Canada 1908 10 Cents $4.00
480 World Silver - Canada 1908 10 Cents $4.00
481 World Silver - Canada 1908 10 Cents $4.00
482 World Silver - Canada 1906 10 Cents $4.00
483 World Silver - Canada 1904 10 Cents $5.00
484 World Silver - Canada 1904 10 Cents $6.00
485 World Silver - Canada 1904 10 Cents $6.00
486 World Silver - Canada 1903 H 10 Cents $5.00
487 World Silver - Canada 1903 H 10 Cents $5.00
488 World Silver - Canada 1902 10 Cents $5.00
489 World Silver - Canada 1902 10 Cents $5.00
490 World Silver - Canada 1902 10 Cents $5.00
491 World Silver - Canada 1901 10 Cents $6.00
492 World Silver - Canada 1901 10 Cents $6.00
493 World Silver - Canada 1900 10 Cents $6.00
494 World Silver - Canada 1899 10 Cents $6.00
495 World Silver - Canada 1899 10 Cents $6.00
496 World Silver - Canada 1899 10 Cents $6.00
497 World Silver - Canada 1888 10 Cents $10.00
498 World Silver - Canada 1882 H 10 Cents $8.00
499 World Silver - Canada 1881 H 10 Cents $8.00
500 World Silver - Canada 1880 H 10 Cents $10.00
653 World Silver - Mexico 1900 CnJQ 1 Peso NICE $25.00
654 World Silver - Russia 1899 50 Kopeks $10.00
655 World Silver - Russia 1897 50 Kopeks $10.00
656 World Silver - Austria 1908 5 Corona $21.00
657 World Silver - Hungary 1881 1 Forint $11.00
658 World Silver - Austria 1907 5 Corona $21.00
659 World Silver - Germany (Empire) 1881 A 1 Mark $5.00
661 World Silver - Germany (Empire) 1876 A 1 Mark $5.00
662 World Silver - Germany (Empire) 1875 D 1 Mark $5.00
663 World Silver - Canada (Newfoundland) 1945 C 10 Cents $3.00
664 World Silver - Canada (Newfoundland) 1942 C 10 Cents $3.00
665 World Silver - Canada (Newfoundland) 1917 C 10 Cents $3.00
675 World Silver - Canada 1909 25 Cents $8.00
676 World Silver - Canada 1905 25 Cents $10.00
677 World Silver - Canada 1905 25 Cents $10.00
678 World Silver - Canada 1903 25 Cents $10.00
679 World Silver - Canada 1902 25 Cents $10.00
680 World Silver - Canada 1870 25 Cents $12.00
681 World Silver - Australia 1917 M 1 Florin $10.00
682 World Silver - Australia 1915 H 1 Florin KEY DATE $20.00
683 World Silver - Australia 1939 1 Florin KEY DATE $15.00
684 World Silver - Australia 1912 1 Shilling KEY DATE $10.00
685 World Silver - Australia 1913 1 Shilling KEY DATE $10.00
686 World Silver - Australia 1910 Sixpence $4.00
687 World Silver - Australia 1917 M Sixpence KEY DATE $10.00
688 World Silver - Australia 1918 M Sixpence KEY DATE $25.00
689 World Silver - Australia 1918 M Sixpence KEY DATE $35.00
691 World Silver - Australia 1920 M Sixpence SEMI KEY DATE $10.00
692 World Silver - Australia 1922 Sixpence KEY DATE $15.00
693 World Silver - Australia 1943 D Sixpence NICE $4.00
694 World Silver - Mexico 1906 10 Centavos $4.00
695 World Silver - Mexico 1906 10 Centavos $6.00
696 World Silver - Mexico 1910/00 10 Centavos $10.00
697 World Silver - Mexico 1912 Low 2 10 Centavos $10.00
698 World Silver - Mexico 1907 10 Centavos $4.00
699 World Silver - Mexico 1907 Straight 7 20 Centavos $12.00
700 World Silver - Mexico 1919 20 Centavos ONE YEAR TYPE $10.00
851 World Silver - Mexico (Maximilian) 1860's 10 Centavos $8.00
852 World Silver - Mexico 1880 Zs S 50 Centavos $12.00
853 World Silver - Mexico 1875 Do M 50 Centavos $15.00
854 World Silver - Mexico 1890 Pi R 25 Centavos LOW MINTAGE $10.00
856 World Silver - Mexico 1885 Go R 25 Centavos LOW MINTAGE $10.00
857 World Silver - Mexico 1880 Zs S 25 Centavos LOW MINTAGE $10.00
858 World Silver - Mexico 1885 Zs S 25 Centavos LOW MINTAGE $10.00
859 World Silver - Mexico 1870 Zs S 25 Centavos LOW MINTAGE $10.00
860 World Silver - Mexico 1884 Zs S 25 Centavos LOW MINTAGE $10.00
861 World Silver - Mexico 1887 Zs Z 25 Centavos LOW MINTAGE $10.00
862 World Silver - Mexico 1878 Zs S 25 Centavos LOW MINTAGE $10.00
863 World Silver - Mexico (Alamos) L 25 Centavos LOW MINTAGE $10.00
864 World Silver - Mexico 1935 20 Centavos $3.00
865 World Silver - Mexico 1940 20 Centavos $3.00
866 World Silver - Mexico 1941 20 Centavos $3.00
867 World Silver - Mexico 1942 20 Centavos $3.00
868 World Silver - Mexico 1943 20 Centavos $3.00
870 World Silver - Mexico 1887 Ca M 10 Centavos LOW MINTAGE $3.00
871 World Silver - Mexico 1894 Zs Z 10 Centavos $3.00
872 World Silver - Mexico 1881 Ga S 10 Centavos LOW MINTAGE $4.00
873 World Silver - Mexico 1887 Do C 10 Centavos LOW MINTAGE $5.00
874 World Silver - Mexico 1892 Ca M 10 Centavos LOW MINTAGE $4.00
875 World Silver - Mexico 1892 Mo M 10 Centavos $3.00
876 World Silver - Mexico 1898 Do R 10 Centavos LOW MINTAGE $5.00
877 World Silver - Mexico 1892 Go R 10 Centavos $5.00
878 World Silver - Mexico 1892 Ca M 10 Centavos $3.00
879 World Silver - Mexico 1890 Mo M 10 Centavos $3.00
880 World Silver - Mexico 1890 Pi R 10 Centavos $3.00
881 World Silver - Mexico 1800's Mo M 10 Centavos $2.00
882 World Silver - Mexico 1895 Mo M 10 Centavos $3.00
883 World Silver - Mexico 1899 Zs Z 10 Centavos LOW MINTAGE $3.00
884 World Silver - Mexico 1892 Ga S 10 Centavos LOW MINTAGE $3.00
885 World Silver - Mexico 1891 Go R 10 Centavos $3.00
886 World Silver - Mexico 1894 Zs Z 10 Centavos $3.00
887 World Silver - Mexico 1891 Zs Z 10 Centavos $3.00
889 World Silver - Mexico 1904 Mo M 10 Centavos $3.00
890 World Silver - Mexico 1896 Zs Z 10 Centavos $3.00
891 World Silver - Mexico 1887 Do C 10 Centavos LOW MINTAGE $3.00
893 World Silver - Mexico 1898 Zs Z 10 Centavos $3.00
894 World Silver - Mexico 1886 Zs Z 10 Centavos $3.00
895 World Silver - Mexico 1895 Ca M 10 Centavos LOW MINTAGE $5.00
896 World Silver - Mexico 1892 Zs Z 10 Centavos $3.00
897 World Silver - Mexico 1892 Ca M 10 Centavos LOW MINTAGE $3.00
898 World Silver - Mexico 1889 Mo M 10 Centavos $3.00
899 World Silver - Mexico 1894 Ca M 10 Centavos LOW MINTAGE $4.00
900 World Silver - Mexico 1890 Zs Z 10 Centavos $3.00
Finally, THANK YOU and have a WONDERFUL WEEK!
submitted by stldanceartist to Coins4Sale [link] [comments]

Bitcoin Newcomers FAQ - Please read!

Welcome to the /Bitcoin Sticky FAQ

You've probably been hearing a lot about Bitcoin recently and are wondering what's the big deal? Most of your questions should be answered by the resources below but if you have additional questions feel free to ask them in the comments.
It all started with the release of the release of Satoshi Nakamoto's whitepaper however that will probably go over the head of most readers so we recommend the following videos for a good starting point for understanding how bitcoin works and a little about its long term potential:
Some other great resources include Lopp.net, the Princeton crypto series and James D'Angelo's Bitcoin 101 Blackboard series.
Some excellent writing on Bitcoin's value proposition and future can be found at the Satoshi Nakamoto Institute.
Some Bitcoin statistics can be found here and here. Developer resources can be found here. Peer-reviewed research papers can be found here.
Potential upcoming protocol improvements and scaling resources here and here.
The number of times Bitcoin was declared dead by the media can be found here (LOL!)

Key properties of Bitcoin

Where can I buy bitcoins?

Bitcoin.org and BuyBitcoinWorldwide.com are helpful sites for beginners. You can buy or sell any amount of bitcoin (even just a few dollars worth) and there are several easy methods to purchase bitcoin with cash, credit card or bank transfer. Some of the more popular resources are below, also check out the bitcoinity exchange resources for a larger list of options for purchases.
Here is a listing of local ATMs. If you would like your paycheck automatically converted to bitcoin use Bitwage.
Note: Bitcoins are valued at whatever market price people are willing to pay for them in balancing act of supply vs demand. Unlike traditional markets, bitcoin markets operate 24 hours per day, 365 days per year. Preev is a useful site that that shows how much various denominations of bitcoin are worth in different currencies. Alternatively you can just Google "1 bitcoin in (your local currency)".

Securing your bitcoins

With bitcoin you can "Be your own bank" and personally secure your bitcoins OR you can use third party companies aka "Bitcoin banks" which will hold the bitcoins for you.
Note: For increased security, use Two Factor Authentication (2FA) everywhere it is offered, including email!
2FA requires a second confirmation code to access your account making it much harder for thieves to gain access. Google Authenticator and Authy are the two most popular 2FA services, download links are below. Make sure you create backups of your 2FA codes.
Google Auth Authy OTP Auth
Android Android N/A
iOS iOS iOS

Watch out for scams

As mentioned above, Bitcoin is decentralized, which by definition means there is no official website or Twitter handle or spokesperson or CEO. However, all money attracts thieves. This combination unfortunately results in scammers running official sounding names or pretending to be an authority on YouTube or social media. Many scammers throughout the years have claimed to be the inventor of Bitcoin. Websites like bitcoin(dot)com and the btc subreddit are active scams. Almost all altcoins (shitcoins) are marketed heavily with big promises but are really just designed to separate you from your bitcoin. So be careful: any resource, including all linked in this document, may in the future turn evil. Don't trust, verify. Also as they say in our community "Not your keys, not your coins".

Where can I spend bitcoins?

Check out spendabit or bitcoin directory for millions of merchant options. Also you can spend bitcoin anywhere visa is accepted with bitcoin debit cards such as the CashApp card. Some other useful site are listed below.
Store Product
Gyft Gift cards for hundreds of retailers including Amazon, Target, Walmart, Starbucks, Whole Foods, CVS, Lowes, Home Depot, iTunes, Best Buy, Sears, Kohls, eBay, GameStop, etc.
Spendabit, Overstock and The Bitcoin Directory Retail shopping with millions of results
ShakePay Generate one time use Visa cards in seconds
NewEgg and Dell For all your electronics needs
Bitwa.la, Coinbills, Piixpay, Bitbill.eu, Bylls, Coins.ph, Bitrefill, LivingRoomofSatoshi, Coinsfer, and more Bill payment
Menufy, Takeaway and Thuisbezorgd NL Takeout delivered to your door
Expedia, Cheapair, Destinia, Abitsky, SkyTours, the Travel category on Gyft and 9flats For when you need to get away
Cryptostorm, Mullvad, and PIA VPN services
Namecheap, Porkbun Domain name registration
Stampnik Discounted USPS Priority, Express, First-Class mail postage
Coinmap and AirBitz are helpful to find local businesses accepting bitcoins. A good resource for UK residents is at wheretospendbitcoins.co.uk.
There are also lots of charities which accept bitcoin donations.

Merchant Resources

There are several benefits to accepting bitcoin as a payment option if you are a merchant;
If you are interested in accepting bitcoin as a payment method, there are several options available;

Can I mine bitcoin?

Mining bitcoins can be a fun learning experience, but be aware that you will most likely operate at a loss. Newcomers are often advised to stay away from mining unless they are only interested in it as a hobby similar to folding at home. If you want to learn more about mining you can read more here. Still have mining questions? The crew at /BitcoinMining would be happy to help you out.
If you want to contribute to the bitcoin network by hosting the blockchain and propagating transactions you can run a full node using this setup guide. If you would prefer to keep it simple there are several good options. You can view the global node distribution here.

Earning bitcoins

Just like any other form of money, you can also earn bitcoins by being paid to do a job.
Site Description
WorkingForBitcoins, Bitwage, Cryptogrind, Coinality, Bitgigs, /Jobs4Bitcoins, BitforTip, Rein Project Freelancing
Lolli Earn bitcoin when you shop online!
OpenBazaar, Purse.io, Bitify, /Bitmarket, 21 Market Marketplaces
/GirlsGoneBitcoin NSFW Adult services
A-ads, Coinzilla.io Advertising
You can also earn bitcoins by participating as a market maker on JoinMarket by allowing users to perform CoinJoin transactions with your bitcoins for a small fee (requires you to already have some bitcoins.

Bitcoin-Related Projects

The following is a short list of ongoing projects that might be worth taking a look at if you are interested in current development in the bitcoin space.
Project Description
Lightning Network Second layer scaling
Blockstream, Rootstock and Drivechain Sidechains
Hivemind and Augur Prediction markets
Tierion and Factom Records & Titles on the blockchain
BitMarkets, DropZone, Beaver and Open Bazaar Decentralized markets
JoinMarket and Wasabi Wallet CoinJoin implementation
Coinffeine and Bisq Decentralized bitcoin exchanges
Keybase Identity & Reputation management
Abra Global P2P money transmitter network
Bitcore Open source Bitcoin javascript library

Bitcoin Units

One Bitcoin is quite large (hundreds of £/$/€) so people often deal in smaller units. The most common subunits are listed below:
Unit Symbol Value Info
bitcoin BTC 1 bitcoin one bitcoin is equal to 100 million satoshis
millibitcoin mBTC 1,000 per bitcoin used as default unit in recent Electrum wallet releases
bit bit 1,000,000 per bitcoin colloquial "slang" term for microbitcoin (μBTC)
satoshi sat 100,000,000 per bitcoin smallest unit in bitcoin, named after the inventor
For example, assuming an arbitrary exchange rate of $10000 for one Bitcoin, a $10 meal would equal:
For more information check out the Bitcoin units wiki.
Still have questions? Feel free to ask in the comments below or stick around for our weekly Mentor Monday thread. If you decide to post a question in /Bitcoin, please use the search bar to see if it has been answered before, and remember to follow the community rules outlined on the sidebar to receive a better response. The mods are busy helping manage our community so please do not message them unless you notice problems with the functionality of the subreddit.
Note: This is a community created FAQ. If you notice anything missing from the FAQ or that requires clarification you can edit it here and it will be included in the next revision pending approval.
Welcome to the Bitcoin community and the new decentralized economy!
submitted by BitcoinFan7 to Bitcoin [link] [comments]

Transcript of how Philip the tyrant admin of the Bitcoin Cash Telegram group called Spoice stupid, an idiot, a parrot among other insults then banned her instead of discussing Bitcoin Cash. That Telegram group is hostile, ABC/IFP shills run and follows the rBitcoin toxic censorship modus operandi.

David B., [18.10.20 01:46]
https://www.reddit.com/btc/comments/jdagi3/whats_up_with_the_bchn_hypocrisy/

David B., [18.10.20 01:47]
Wut x2

J Stodd, [18.10.20 01:49]
[In reply to David B.]
Their words are meaningless. They have no principles. Wish i could comment but bitcoinxio banned me from rbtc and never told me why

David B., [18.10.20 01:59]
These comments are so toxic

Spoice, [18.10.20 01:59]
In reality, the real continuation of Bitcoin as we all know it is what is carried on by BCHN, BU, BCHD and others

Spoice, [18.10.20 02:00]
ABC is changing the rules to something that is not Bitcoin

Spoice, [18.10.20 02:00]
anyone denying those facts is selling you snake oil

Spoice, [18.10.20 02:00]
If Blockstream tried to take some % to their own benefit, we would have never needed BCH in the first place

Spoice, [18.10.20 02:00]
everyone would have rejected them in a second

J Stodd, [18.10.20 02:01]
[In reply to Spoice]
Bitcoin Cash is not Bitcoin to start with, so who cares?

David B., [18.10.20 02:01]
[ Album ]

Spoice, [18.10.20 02:01]
yet we have ABC trying to pull this theft and all those puppets think it's ok

Spoice, [18.10.20 02:01]
JSTodd that's bullshit

David B., [18.10.20 02:01]
Like trying to talk to a core maxi about altcoins

Spoice, [18.10.20 02:01]
Bitcoin Cash is the most Bitcoin out of all Bitcoins

Spoice, [18.10.20 02:01]
it is the continuation of what Satoshi started

David B., [18.10.20 02:02]
Tbh they aren't even toxic

Michael Nunzio, [18.10.20 02:02]
[In reply to Spoice]
If the hash follows then it is Bitcoin Cash. Only if it doesn't is your claim true

J Stodd, [18.10.20 02:03]
[In reply to Spoice]
Bitcoin is Bitcoin. Bitcoin failed to be Peer to Peer Cash, so Bitcoin Cash attempted to fix this by forking Bitcoin and attacking the root of the problem. This does not mean Bitcoin Cash is literally Bitcoin. Adopt a different argument. Sorry if you bought into that bc of Rogers rantings

J Stodd, [18.10.20 02:05]
Bitcoin Cash can replace Bitcoin, and if Bitcoin dies and BCH wins then sure maybe it can take its name from its grave, but they are different products, trying to say Bitcoin stopped being "Bitcoin" and became BCH is a self contradiction.

Jingles, [18.10.20 02:08]
Jstodd's got some good points.

Jingles, [18.10.20 02:08]
He's learnt so much in the last year ☺️

Spoice, [18.10.20 02:08]
"Bitcoin is Bitcoin" is a false statement. BTC is just an instance of Bitcoin. Bitcoin is the set of rules defined in the whitepaper first and foremost, it is peer to peer electronic cash. BTC no longer fits that criteria. Bitcoin Cash meets them. The fork proposed by ABC also fails to meet that criteria. Therefore the continuation of Bitcoin is in whatever BU, BCHN, Flowee and others will continue.

Jingles, [18.10.20 02:09]
What rules were defined in the WP?

Spoice, [18.10.20 02:10]
Let's see which rules aren't: 1) No coinbase tax going to any centralized entity such as ABC 2) No throttling of TX throughput such as BTC

Spoice, [18.10.20 02:10]
therefore they both fail the simple "Is this Bitcoin?" test

Spoice, [18.10.20 02:11]
Finally, Michael, if you think Hash rate defines what Bitcoin is, you should stick to BTC

Jingles, [18.10.20 02:11]
21 million coins isn't in the WP

Jingles, [18.10.20 02:11]
I asked what rules did the WP define.

Spoice, [18.10.20 02:12]
Because BCH failed that criteria since it forked, therefore your point is wrong

Spoice, [18.10.20 02:12]
https://www.metzdowd.com/pipermail/cryptography/2009-January/014994.html

Spoice, [18.10.20 02:12]
The announcement of the white paper included the 21 million limit, close enough

Jingles, [18.10.20 02:12]
HIs announcement isn't the WP

Spoice, [18.10.20 02:12]
show me where Satoshi said that Amaury shoudl tax the chain?

Spoice, [18.10.20 02:12]
Doesn't matter- close enough

Jingles, [18.10.20 02:12]
Bitcoin is the set of rules defined in the whitepaper first and foremost - You

Jingles, [18.10.20 02:13]
My ears pricked up on that comment, so I'm asking you what you meant.

Spoice, [18.10.20 02:13]
Correct. Changing the 21 million hard limit is still more Bitcoin than taxing the Coinbase, yet both will never ever happen. Not to Bitcoin anyway

Jingles, [18.10.20 02:13]
If you meant Satoj's writings pre and post WP then you should be clear about it

Spoice, [18.10.20 02:13]
some bastardized chain might, just not Bitcoin

Jingles, [18.10.20 02:14]
The closest we have to anything to indicate what is "Bitcoiness" is general things like "the longest chain"

Spoice, [18.10.20 02:14]
No, it is never a single thing

David B., [18.10.20 02:15]
REEEE

Jingles, [18.10.20 02:15]
trustless, no single trusted third parties, and rules can change due to incentives via consensus

Spoice, [18.10.20 02:15]
it is a set of common sense and experiment driven and historical relevance and initial parameters and "peer to peer electronic cash" definition indicators

Spoice, [18.10.20 02:15]
never a single thing

Jingles, [18.10.20 02:16]
[In reply to Spoice]
This is like the exact opposite of what you said earlier

Jingles, [18.10.20 02:16]
Bitcoin is defined by the rules in the WP, I mean common sense.

Jingles, [18.10.20 02:16]
🤷‍♂️

Spoice, [18.10.20 02:16]
Nope, the rule set is defined in the white paper should never change, but I never said all rules are defined in the white paper

Jingles, [18.10.20 02:16]
What rules?

Spoice, [18.10.20 02:16]
It is a union

Jingles, [18.10.20 02:17]
What rules are there?

Spoice, [18.10.20 02:17]
Rules in the white paper + what continued to define Bitcoin thereafter

J Stodd, [18.10.20 02:17]
[In reply to Spoice]
> "Bitcoin is Bitcoin is a false statement."
Alas, if we cannot agree on the law of identity, aka A=A, then i dont understand how to hold a conversation with you using logic.
> BTC is an instance of Bitcoin
No, BTC is a ticker used optionally by exchanges. Other common tickers for bitcoin include XBC, XBT, BC (correct me if im wrong on any of these)
> "Bitcoin is a set of rules in the whitepaper"
Super hard to defend this. Theres no mention of a 21M supply cap, no blocksize limit *at all*, and it also says additional rules and incentives can be enforced (implying maybe they should).

Jingles, [18.10.20 02:17]
I go through this with BSVers all the time. We have no spec sheet of rules defining what Bitcoin is from Satoshi.

Spoice, [18.10.20 02:18]
Rules such as what defines a correct block, miners receiving the full incentive of mining it, etc

Jingles, [18.10.20 02:18]
The WP is a highlevel document

Spoice, [18.10.20 02:18]
The WP is a description of a scientific experiment

Spoice, [18.10.20 02:18]
if you want to start your own experiment, be my guest

Jingles, [18.10.20 02:18]
[In reply to Spoice]
Valid tx rules aren't defined in the WP

Spoice, [18.10.20 02:18]
just don't try to call it Bitcoin

Jingles, [18.10.20 02:19]
The word majority is in the WP an awful lot wouldn't you say?

Spoice, [18.10.20 02:19]
Not valid TX rules, but what a proof of work block is and how it diverts the reward to the miner, etc

Jingles, [18.10.20 02:20]
[In reply to Spoice]
and? what about BTC doesn't apply?

Jingles, [18.10.20 02:20]
I'm not arguing for any fork of BCH here.

Spoice, [18.10.20 02:20]
It no longer meets the very title of the white paper experiment, "Peer to peer electronic cash"

Spoice, [18.10.20 02:20]
The BTC instance of the experiment is destined to move away from the very title of the white paper

Jingles, [18.10.20 02:20]
It's electronic, and I use it like cash.

Spoice, [18.10.20 02:20]
that the maintainers even wanted to edit the white paper (Cobra and co) because of this fact

J Stodd, [18.10.20 02:20]
u/Spoice When did BTC stop being Bitcoin in your view? The day Amaury decided to launch the fork, before Segwit happened?
If someone else launched a fork first, they would have been "the real bitcoin"?
This is a game of whoever forks first becomes the real Bitcoin?
What if two people launched a fork at the exact same time, maybe even with identical specs?

Jingles, [18.10.20 02:21]
Where did I go wrong?

Jingles, [18.10.20 02:21]
[In reply to Spoice]
Did they?

Spoice, [18.10.20 02:21]
Doesn't matter if you use it today, its very technical fabric will have to move your transactions to 2nd layers and it will no longer be peer to peer electronic cash on chain

Jingles, [18.10.20 02:21]
peer to peer electronic cash on chain - Not in the wp

Jingles, [18.10.20 02:22]
We have satoj talking about HFT with sidechannels.

Jingles, [18.10.20 02:22]
So what?

Jingles, [18.10.20 02:23]
I think this is a good discussion Phil, nothing disrespectful is being said. I hope this is ok?

Spoice, [18.10.20 02:23]
Doesn't matter, the rule of common sense, which is closer to that title? Increasing a simple variable (Blocksize) to stay on track of the title and experiment, or introduce IOUs and Watchtowers and channels and locked BTC and that whole LN Bastardization? Which is close to the title?

Jingles, [18.10.20 02:23]
No one said that can't happen

Michael Nunzio, [18.10.20 02:24]
[In reply to Spoice]
Congratulations you've made an argument which isn't an argument.

Jingles, [18.10.20 02:25]
The whole thing that was said was the system is based on majority rules, and incentives can be changed. Majority breaks any deadlock.

David B., [18.10.20 02:25]
How to kill a coin 101

Spoice, [18.10.20 02:25]
Logic fails anyone who tries to claim BTC, ABC, BSV or any similar standalone experiments as Bitcoin, because of simple sanity checks and logic checks, often stemming out of common sense - If what you have moves you a single step away from what is otherwise the same old experiment which Satoshi wrote about and unleashed, you're not Bitcoin. If what you have moves you a step closer, it is Bitcoin. and so on and so forth.

Phlip - Not giving away coins, [18.10.20 02:25]
Wow, really fanatical almost religious statements. I guess its Sunday morning.

Jingles, [18.10.20 02:27]
[In reply to Spoice]
There's nothing common about common sense. You point to the WP to make a point, and your point isn't in there.

Spoice, [18.10.20 02:27]
Throttled and you need off-chain IOUs and always-on services to function (BTC) ? Not Bitcoin. Requires permission to be used and could be centrally confiscated on the whim of the organization behind it (BSV)? Not Bitcoin. Premined (Bitcoin Gold, Diamond)? Not Bitcoin. Taxing the miners through Coinbase and changing the incentives which were at play since day 0 (ABC)? Not Bitcoin

Spoice, [18.10.20 02:27]
simple checks really, yet those who are set to benefit will of course be oblivious to these

Phlip - Not giving away coins, [18.10.20 02:28]
This whole “Bitcoin Cash is the true Bitcoin - see whitepaper” is really stupid. It also ignores the history of how Bitcoin Cash came into existence

Jingles, [18.10.20 02:28]
Phillip, remove anyone here that has said Bitcoin Gold was the original Bitcoin immediately

Jingles, [18.10.20 02:28]
^^^^

Jingles, [18.10.20 02:29]
[In reply to Phlip - Not giving away coins]
It falls to pieces the moment it's questioned.

Spoice, [18.10.20 02:29]
It is not about "True" Bitcoin

Spoice, [18.10.20 02:30]
It is about the Bitcoin closest to the experiment which always was

Spoice, [18.10.20 02:30]
I don't care about "True" or not, they all are true

Phlip - Not giving away coins, [18.10.20 02:30]
[In reply to Jingles]
Sorry, I hve stopped reading all the sillyness above. Will reread later

Jingles, [18.10.20 02:30]
[In reply to Phlip - Not giving away coins]
I'm joking around 😂

Spoice, [18.10.20 02:30]
but the rule of entropy says I shouldn't place my money nor effort in experiments which are set to fade eventually, because they have skewed incentives

Phlip - Not giving away coins, [18.10.20 02:31]
[In reply to Spoice]
You get to chose that for yourself but you do not get to dictate it for others

David B., [18.10.20 02:31]
[In reply to Phlip - Not giving away coins]
Don't read it. You will have no braincells left

Spoice, [18.10.20 02:31]
Bitcoin as we know it has a long track record of incentives which work

Spoice, [18.10.20 02:31]
I won't ever dictate it for others

Spoice, [18.10.20 02:31]
I only would dictate it for myself, just like how I never use BTC or BSV today, I won't use ABC tomorrow

Spoice, [18.10.20 02:32]
only because they're new experiments

Spoice, [18.10.20 02:32]
interesting, and I wish them luck

Jingles, [18.10.20 02:32]
"Bitcoin is Bitcoin" is a false statement - Spoice 2020

Spoice, [18.10.20 02:32]
but I would rather stick to the Bitcoin I know

Spoice, [18.10.20 02:32]
that's all

Jingles, [18.10.20 02:32]
I won't ever dictate it for others - Also Spoice
Phlip - Not giving away coins, [18.10.20 02:32]
Bitcoin Cash came with a plan snd goals. They were clearly presented in two presentations that happened before viabtc announced they would mine with ABC software and create a coin and chain named Bitcoin Cash

Spoice, [18.10.20 02:32]
Yes, because he means BTC is Bitcoin, and that's a false statement

Jingles, [18.10.20 02:32]
How is it false?

Spoice, [18.10.20 02:32]
It is an instance of Bitcoin

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:33]
[In reply to Michael Nunzio]
you're looking intimidatingly handsome in your new profile picture

Phlip - Not giving away coins, [18.10.20 02:33]
[In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]]
Lol

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:33]
[In reply to J Stodd]
actually a good question

Spoice, [18.10.20 02:34]
Anyway, those are my two cents

Spoice, [18.10.20 02:34]
Everyone is free to choose which experiments to pour their effort on and their money in

Phlip - Not giving away coins, [18.10.20 02:34]
[In reply to Spoice]
You are entitled to your opinion.

Spoice, [18.10.20 02:34]
Andreas is publishing Lightning Network books, I mean

Spoice, [18.10.20 02:34]
So to each his own

Phlip - Not giving away coins, [18.10.20 02:35]
[In reply to Spoice]
Lets leave it at that

Spoice, [18.10.20 02:35]
but Bitcoin as I know it continues with no Tax, and that in my opinion is BCH with no tax

Phlip - Not giving away coins, [18.10.20 02:35]
Ah you had to continue

Phlip - Not giving away coins, [18.10.20 02:36]
Good thing no tax is proposed by anyone
Spoice, [18.10.20 02:35]
Isn't this the Bitcoin Cash telegram?

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:35]
😅

Spoice, [18.10.20 02:36]
If I don't discuss Bitcoin Cash here, where should I?

Spoice, [18.10.20 02:36]
Tax, IFP, call it what you will

Spoice, [18.10.20 02:36]
from my perspective as a user, it's one the same

J Stodd, [18.10.20 02:36]
[In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]]
I bet nobody will answer it, either

Phlip - Not giving away coins, [18.10.20 02:37]
[In reply to Spoice]
Apparently btc /s

David B., [18.10.20 02:37]
[In reply to Spoice]
As a user what do you care?

Jingles, [18.10.20 02:37]
Ooh, can I shill the Bitcoin room in here?

Spoice, [18.10.20 02:37]
Nah, I prefer quick responses and chats

Spoice, [18.10.20 02:37]
Reddit is broken

Phlip - Not giving away coins, [18.10.20 02:37]
[In reply to Jingles]
Lol

J Stodd, [18.10.20 02:37]
[In reply to Spoice]
Nobody even pays it, it just comes out of the block reward. The block reward is not sentient, it cannot be stolen from or wronged

Phlip - Not giving away coins, [18.10.20 02:37]
Dont push your luck 😉

Jingles, [18.10.20 02:37]
[ 😀 Sticker ]

Michael Nunzio, [18.10.20 02:38]
[In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]]
You too brother. 🙏

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38]
[In reply to Michael Nunzio]
but mine is the same....i need new ones everyone always calls me fat because of this one

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38]
literally if i say 1 thing to any troll anywhere first thing they say is "ok fatass"

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38]
i blame this dumb photographer

Michael Nunzio, [18.10.20 02:38]
[In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]]
Don't listen.

Phlip - Not giving away coins, [18.10.20 02:39]
u/spoice maybe write a read.cash article if you really feel you need to educate people

Spoice, [18.10.20 02:39]
David, as a user I believe that each new experiment carries risk with it, why should I take part in a new fork of Bitcoin which has a new set of game-theory rules which doesn't even benefit me, rather it benefits some other entity which will take 5% of any effort or economic activity I produce on this chain? They're also off-loading the risk to me as a usebuildebusiness who choose to join their experiment.

Spoice, [18.10.20 02:40]
Why should I take that risk while the Bitcoin I know and have known for over 10 years worked perfectly for me thus far? (BCH, that is)

Jingles, [18.10.20 02:40]
small fees and empty blocks?

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:41]
It will insure that a centralized group has control over development and they are by decree in the code, it's a literal take over.

Phlip - Not giving away coins, [18.10.20 02:41]
[In reply to Spoice]
“BSV-freeze the protocol - true Bitcoin” sounds like more your thing

David B., [18.10.20 02:41]
[In reply to Spoice]
Better run bitcoin core 0.1

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:41]
Imagine if satoshi keyd his address in the code to be paid out of every block, but instead of paying himself started a company "Bitcoin Dev Co"

Spoice, [18.10.20 02:42]
Not really, BSV kills the incentives I am discussing too

Phlip - Not giving away coins, [18.10.20 02:42]
[In reply to Jingles]
Please stay nice now

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:42]
No one would ever be able to say Bitcoin was Decentralized, Bitcoin Dev Co would get paid directly from the reward.

Jingles, [18.10.20 02:42]
[In reply to Phlip - Not giving away coins]
"BSV: We have all the Bad Idea. On chain"

Spoice, [18.10.20 02:42]
The Nash equilibrium we have tested for the past 10 years will be changed with ABC, it changed with BTC and BSV too

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:42]
"Bad Solutions Verified"

Spoice, [18.10.20 02:42]
that game-theory set of incentives

Spoice, [18.10.20 02:43]
why would I want to take a risk with any of those experiments when I gain 0?

David B., [18.10.20 02:43]
Better run bitcoin core 0.1

Spoice, [18.10.20 02:43]
Nope, you're talking technical freezing of development, that's not what I am addressing

Jingles, [18.10.20 02:43]
[In reply to David B.]
Thats the BTC chain though

Phlip - Not giving away coins, [18.10.20 02:43]
[In reply to Spoice]
O please share with us your background in the subject. Or are you now just parroting others

Spoice, [18.10.20 02:44]
BSV wants to freeze the technical development and they want a stable protocol from an API/development perspective

Spoice, [18.10.20 02:44]
but from an incentive ruleset perspective, they already butchered the equilibrium Bitcoin had

Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:44]
[In reply to Phlip - Not giving away coins]
That's one of those phrases, when you hear it you know they are just a parrot of someones propaganda. "MUH NASH EQUILIBRIUM!"

David B., [18.10.20 02:44]
Stable = bad?

Jingles, [18.10.20 02:45]
[In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]]
I love you

Spoice, [18.10.20 02:45]
Philip, for an admin you are ought to be nicer, if you think I am parroting others you're free to think that, but to state it so bluntly in your position is just... wrong

Spoice, [18.10.20 02:46]
If you think the point I made is wrong, discuss it

Phlip - Not giving away coins, [18.10.20 02:46]
[In reply to Jingles]
Maybe talk to him in DM about that?😉

Spoice, [18.10.20 02:46]
not me

Jingles, [18.10.20 02:46]
[In reply to Phlip - Not giving away coins]
working on it.

Phlip - Not giving away coins, [18.10.20 02:46]
[In reply to Spoice]
I ought to be nicer...😂😂😂

Spoice, [18.10.20 02:47]
Also, anyone who studied Bitcoin at length and its set of incentives and game-theory ruleset should know what a Nash Equilibrium is and who the players are in the Bitcoin game

Phlip - Not giving away coins, [18.10.20 02:47]
[In reply to Spoice]
You state as fact. You get to dhow why your statements or opinions are even relevant.

Spoice, [18.10.20 02:48]
If it's not a fact, highlight how

Spoice, [18.10.20 02:48]
don't attack me

Spoice, [18.10.20 02:48]
prove me wrong

Spoice, [18.10.20 02:48]
if you fail that simple debate test

David B., [18.10.20 02:48]
How's that breakfast helping?

Spoice, [18.10.20 02:48]
you should rename from Janitor to Tyrant

Jingles, [18.10.20 02:48]
I'm still waiting to see the defined rules as per the wp

Michael Nunzio, [18.10.20 02:49]
[In reply to Spoice]
Didn't know this was stand up comedy night in here.

Michael Nunzio, [18.10.20 02:49]
I missed the memo

Phlip - Not giving away coins, [18.10.20 02:49]
If I have to prove all idiots on the internet wrong I would have a hard time. You are starting to really waste everybody’s time. You state, you prove. Or you are just generating noise

Phlip - Not giving away coins, [18.10.20 02:50]
[In reply to Spoice]
Be careful now.

Michael Nunzio, [18.10.20 02:50]
Noisy bugger.

Phlip - Not giving away coins, [18.10.20 02:52]
Getting close to just do some cleaning up.

Spoice, [18.10.20 02:52]
If you can't debate technical points I am making about Bitcoin Cash on a Bitcoin Cash Telegram, and within the span of 10 minutes you called me stupid, idiot, noisy and a parrot, you absolutely are a tyrant and I stand by my point: You should not be an admin here, nor anywhere actually. If you think I should be careful for the fear of you banning me, go ahead. You still fail to debate the simplest technical point and yet claim you can "but can't be bothered to". You remind me of that Thermos guy.

Spoice, [18.10.20 02:53]
How do people with 0 technical know how end up in these admin positions is beyond me

Jingles, [18.10.20 02:53]
I challenged your comments and you just changed the goal posts.

Phlip - Not giving away coins, [18.10.20 02:53]
[In reply to Spoice]
Ok. You are not paying me and you are free to create noise elsewhere
submitted by wisequote to btc [link] [comments]

[WTS] Auction Leftovers #3

Good morning once again!
This listing is for items that did not sell during the October 11 Auction (most likely due to BP/fees, or maybe just because the "right" buyer didn't see the auction, who knows) - so you can buy anything you want right here and right now - no buyer's premiums, no additional fees - JUST DISCOUNTS ON EVERYTHING:
*FREE shipping for any order over $100.
*All the Graded/Slabbed Coins are available at 30% off the listed price guide (which should be accurate, was checked about a month ago.)
*Any Sterling Silver non-coin item will be available at MELT (plus shipping.)
*EVERYTHING ELSE is 10% off the listed start price.
Each lot was individually imaged (front and back) for the auction - so the easiest way for you to see exactly what you're buying is to visit the auction link (the auction is over, so I'm not advertising anything different or advertising an upcoming auction) - so here that is:
https://www.auctionzip.com/auction-catalog/HTF-Coins-Silver,-US,-Foreign-more_FYWN25UAV6?page=0&searchWithAll=&size=200&sort=
Here is the required "prove you still have the stuff" photo with the username card and today's date:
PHOTO
Payment: PayPal. I do not have Venmo/Zello/Bitcoin or any other form of digital payment at this time. No notes if using PPFF, please. Thank you.
Shipping: I will charge you what it costs me for the USPS label rounded up to the nearest dollar. For First Class that is usually $4, for USPS Priority Mail Flat Rate Small Box it will be $9. I will get you a tracking number right after payment is received and will get your package scanned into the USPS system within 24 hours of receipt of payment. I will offer "Risky Shipping" (via stamped greeting card) at my discretion for $1 - for single, small coins ONLY. NOTE: These prices are for Continental US shipping only - if you live outside the continental US, shipping will be more expensive. I am still happy to do it under the same rules as above, but just keep in mind it's going to cost more.
What do YOU need to do to buy coins from this group: send me a list of which lots you want (for example, I want to buy lots # 51, 52, 53, 54, 55) and I will send you a total. There are too many coins here (plus there are duplicates) so I cannot look up the coins you want by description - just give me lot numbers and it will be much simpler.
I'd like to make a simple and polite request - if I have sent you my PayPal information (meaning we've agreed to a deal) please finish it up as soon as you can so I can check you off the list and move on to the next person. This helps make sure you get all the coins we discussed and no one else is in limbo.
I will do my absolute best to update the ad as soon as lots sell.

LEFTOVERS:

11 1973 Proof Set $9.00
12 1973 Proof Set $9.00
13 1974 Proof Set $9.00
15 1975 Proof Set $9.00
17 1975 Proof Set $9.00
18 1975 Proof Set $9.00
19 1975 Proof Set $9.00
20 1975 Proof Set $9.00
21 1975 Proof Set $9.00
22 1975 Proof Set $9.00
23 1975 Proof Set $9.00
24 1975 Proof Set $9.00
25 1975 Proof Set $9.00
26 1975 Proof Set $9.00
27 1976 Proof Set $9.00
28 1976 Proof Set $9.00
29 1977 Proof Set $6.00
30 1977 Proof Set $6.00
31 1977 Proof Set $6.00
32 1977 Proof Set $6.00
33 1978 Proof Set $6.00
34 1978 Proof Set $6.00
35 1978 Proof Set $6.00
36 1978 Proof Set $6.00
37 1978 Proof Set $6.00
38 1975 Proof Set $9.00
51 Toner US Type Set 1 $55.00
52 Toner US Type Set 2 $30.00
53 Toner US Type Set 3 $30.00
54 1949 S Franklin Half UNC KEY DATE $40.00
55 1949 S Franklin Half UNC KEY DATE $40.00
59 1949 S Franklin Half UNC KEY DATE $40.00
60 1976 D Eisenhower Dollar UNC MINT CELLO $4.00
64 1977 D Eisenhower Dollar UNC MINT CELLO $4.00
65 Toner US Type Set 4 $25.00
66 Toner US Type Set 5 $30.00
67 1953 D Franklin Half UNC FULL BELL LINES $25.00
68 Toner US Type Set 6 $65.00
70 1936 Mercury Dime Doubled Die Obverse HIGH GRADE $30.00
73 1955 Roosevelt Dime UNC TONED $8.00
75 1955 S Roosevelt Dime UNC TONED $5.00
76 1955 S Roosevelt Dime UNC TONED $5.00
78 World Silver - Canada 1913 25 Cents $5.00
80 1956 Roosevelt Dime UNC TONED $8.00
81 1958 D Roosevelt Dime UNC TONED $5.00
83 1964 Roosevelt Dime UNC TONED $3.00
84 1964 Roosevelt Dime UNC TONED $3.00
85 World Silver - Canada 1906 10 Cents $3.00
89 1928 S/S Standing Liberty Quarter Rainbow Toned $20.00
90 1974 D Eisenhower Dollar UNC MINT CELLO $4.00
94 France - 1865 BB 5 Centimes $1.00
95 Illinois Governer Otto Kerner Inauguration Medal $4.00
96 1928 S "Inverted MM" Standing Liberty Quarter $35.00
113 Type Coin Lot $50.00
114 50 Indian Head Cents, Mixed Dates & Conditions $40.00
115 50 Indian Head Cents, Mixed Dates & Conditions $40.00
116 50 Indian Head Cents, Mixed Dates & Conditions $40.00
117 75 Indian Head Cents, Mixed Dates & Conditions $60.00
154 1958 Type B Washington Quarter UNC $12.00
156 1956 Washington Quarter UNC RAINBOW TONED $15.00
158 Denmark - 1921 5 Ore $2.00
159 1968 D Kennedy Half UNC TONED $10.00
160 1958 Type B Reverse Washington Quarter UNC $15.00
162 1959 Type B Reverse Washington Quarter UNC $12.00
163 1959 Type B Reverse Washington Quarter UNC TONED $15.00
166 1960 Type B Reverse Washington Quarter UNC $12.00
167 1960 Type B Reverse Washington Quarter UNC $12.00
170 1875 Indian Head Cent $3.00
171 1963 Type B Reverse Washington Quarter UNC TONED $15.00
172 1963 Type B Reverse Washington Quarter UNC TONED $15.00
173 1964 Kennedy Half Mint Clip Error $15.00
175 1964 D Washington Quarter UNC TONED $12.00
179 Stag Beer Wooden Nickel "Fair on the Square" $1.00
180 The TV Shop Slidell, LA One Wooden Buck $1.00
185 St Helena - 1981 25 Pence (Crown Sized) $3.00
190 1996 D Kennedy Half UNC MINT CELLO $2.00
191 State of Missouri Sesquicentennial Medal $2.00
193 State of Missouri Sesquicentennial Medal $2.00
194 State of Missouri Sesquicentennial Medal $2.00
199 1974 D Kennedy Half Dollar DDO UNC $35.00
200 Star Wars Episode III Limited Edition Token/Medal $3.00
253 1978 D Kennedy Half Dollar UNC from Mint Set GEM BU TONED $40.00
255 World Silver - Switzerland 1953 1/2 Franc $3.00
256 1979 Kennedy Half Dollar UNC from Mint Set GEM BU TONED $15.00
257 1986 D Kennedy Half Dollar UNC from Mint Set GEM BU TONED $30.00
258 1986 D Kennedy Half Dollar UNC from Mint Set GEM BU TONED $15.00
259 1954 S Washington Quarter UNC $15.00
260 1957 Washington Quarter UNC TONED $15.00
261 1963 Type B Reverse Washington Quarter UNC TONED $30.00
262 1999 D Kennedy Half Dollar UNC from Mint Set GEM BU PROOFLIKE $10.00
265 Panama - 1975 Proof 5 Centesimos in OGP cello $1.00
266 1971 D Eisenhower Dollar "Talon Head" Obverse Die Clash / "Moon Line" Reverse Die Clash UNC TONED $20.00
269 Maybrook NY Golden Jubilee Good For 10 Cent Wooden Nickel $1.00
270 Maybrook NY 1975 Golden Jubilee 25 Cent Wooden Nickel $1.00
271 World Silver - Australia 1939 Sixpence $4.00
272 1974 Eisenhower Dollar UNC RAINBOW TONED $20.00
274 1957 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
275 1974 D Eisenhower Dollar UNC RAINBOW TONED $15.00
276 World Silver - Australia 1920 Shilling $8.00
277 1959 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
278 2010 S Buchanan Presidential Golden Dollar from Proof Set with Doubled Edge Lettering $10.00
279 1960 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
280 World Silver - Australia 1943 Shilling $8.00
281 1961 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
282 2011 S Johnson Presidential Golden Dollar from Proof Set with Doubled Edge Lettering $10.00
286 1963 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
287 1983 Lincoln Cent DDO FS-101 $40.00
288 1964 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
289 1983 Lincoln Cent DDO UNC $40.00
290 1983 Lincoln Cent DDO UNC GEM BU $75.00
291 1964 D Washington Silver Quarter UNC TONED $10.00
292 2000 "Wide AM" Lincoln Cent UNC $20.00
293 1960's Terre Haute, IN Sesquicentennial Wooden Nickel $1.00
294 .999 Silver 1 oz MLB Mike Piazza Limited Edition Silver Proof Round $30.00
295 1964 "The American Indian - America's First Pioneer" 1 oz .999 Silver Round $30.00
296 "Winter Scenes" Sterling Silver Art Round $25.00
297 Illinois "Illiniwek" Mascot Sterling Silver Art Round TONED $25.00
298 1982 Buffalo NY Sesquicentennial Wooden Nickel $1.00
299 1958 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
300 1959 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
351 1960 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
352 Denmark - 1950 5 Ore KEY DATE $25.00
353 1961 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
357 1990 Rappahannock Area Coin Club Wooden Nickel $1.00
359 1962 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
360 Old Time Wooden Nickel Co Support Our Troops Wooden Nickel $1.00
361 1963 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
362 Switzerland - 1874 B 5 Rappen $40.00
363 1964 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
366 1957 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
368 1958 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
370 1959 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
371 Great Britain - 1920 1/2 Crown NICE $60.00
372 New Zealand - 1942 1/2 Crown $35.00
373 1960 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
374 Sudan - 1972 50 Ghirsh UNC $4.00
375 1961 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
377 Clear Lake, IA Perkins Wooden Nickel $1.00
378 Lake of the Woods 40th Anniversary Bimetallic Token $1.00
379 1962 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
380 Great Britain - 1981 25 New Pence UNC $3.00
383 Guyana - 1970 1 Dollar UNC $3.00
384 New Zealand - 1953 1 Crown $5.00
385 Illawarrra Numismatic Association Membership Discount Wooden Nickel Token $1.00
386 San Juan Quality Royale Casino Token $1 Face Value $2.00
388 Artisan Silverworks Temecula, CA Wooden Nickel $1.00
390 1963 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
393 Netherlands East Indies - 1945 S 1 Cent UNC $2.00
394 1964 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
395 1957 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
396 Netherlands Antilles - 1965 2.5 Cents UNC TONED $10.00
397 Virginia Numismatic Association Encased Cent $3.00
398 Netherlands - 1921 1/2 Cent BETTER DATE $3.00
399 Netherlands - 1922 1/2 Cent BETTER DATE $5.00
400 1958 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
451 1959 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
452 Belgium - 1902 1 Centime $1.00
453 Netherlands Antilles - 1959 1 Cent UNC $4.00
454 Belgium - 1901 1 Centime $2.00
455 Canada - 1930 5 Cents NICE $8.00
456 Canada - 1930 5 Cents NICER $10.00
458 Canada - 1948 5 Cents $1.00
461 Barbados - 1973 Proof 5 Cents in OGP $1.00
462 Barbados - 1973 Proof 1 Dollar in OGP $1.00
463 Barbados - 1973 Proof 25 Cents in OGP $1.00
464 Barbados - 1973 Proof 10 Cents in OGP $1.00
465 World Silver - Canada 1882 H Ten Cents $10.00
466 World Silver - Canada 1886 Ten Cents $15.00
467 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse Book High UNC $2.00
469 Trinidad & Tobago - 1973 Proof 10 Cents in OGP $1.00
470 World Silver - Canada 1899 Ten Cents $8.00
471 Trinidad & Tobago - 1973 Proof 1 Cent in OGP $1.00
472 British Virgin Islands - 1974 Proof 10 Cents in OGP cello $1.00
473 Trinidad & Tobago - 1973 Proof 50 Cents in OGP $1.00
474 World Silver - Canada 1908 Ten Cents $4.00
476 British Virgin Islands - 1973 Proof 1 Cent in OGP $1.00
477 Netherlands - 1906 1 Cent NICE $1.00
478 British Virgin Islands - 1973 Proof 25 Cents in OGP $1.00
479 1961 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
480 Barbados - 1980 Proof 25 Cents in OGP cello $1.00
481 1962 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
482 Panama - 1976 Proof 5 Centesimos in OGP cello $1.00
483 Panama - 1976 Proof 10 Centesimos in OGP cello $1.00
484 Netherlands - 1912 1/2 Cent NICE $3.00
485 1963 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
486 1964 Type B Reverse Washington Silver Quarter (starts at melt) $5.00
488 Netherlands East Indies - 1921 1/2 Cent NICE KEY DATE $12.00
490 British Virgin Islands - 1974 Proof 1 Cent in OGP $1.00
491 Denmark - 1920 10 Ore Doubled Die Obverse (date) $5.00
492 India - 2010 10 Rupees UNC $1.00
494 British Virgin Islands - 1974 Proof 5 Cents in OGP cello $1.00
495 France - 1946 C 5 Francs $3.00
497 World Silver - Canada 1874 H 25 Cents $8.00
498 British Virgin Islands - 1974 Proof 10 Cents in OGP $1.00
499 France - 1952 5 Francs KEY DATE $10.00
500 France - 1946 5 Francs $1.00
551 Switzerland - 1906 1 Rappen BETTER DATE $10.00
552 World Silver - Switzerland 1963 1 Franc NICE $5.00
553 Switzerland - 1902 2 Rappen KEY DATE FIRST YEAR $15.00
554 Panama - 1975 Proof 1 Centesimo in OGP $2.00
555 Panama - 1975 Proof 10 Centesimos in OGP $3.00
556 Panama - 1976 Proof 10 Centesimos in OGP $2.00
557 Switzerland - 1910 2 Rappen BETTER DATE $10.00
558 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse Book Low UNC $2.00
559 Panama - 1975 Proof 25 Centesimos in OGP $2.00
561 Panama - 1975 Proof 5 Centesimos in OGP $2.00
562 Panama - 1976 Proof 5 Centesimos in OGP $4.00
568 Panama - 1974 Proof 5 Centesimos in OGP cello $1.00
570 France - 1889 A 5 Centimes $1.00
572 Panama - 1973 Proof 1/10 Balboa in OGP $1.00
573 France - 1854 D 5 Centimes $1.00
574 Barbados - 1973 Proof 1 Cent $1.00
575 Panama - 1973 Proof 1/4 Balboa in OGP $1.00
576 France - 1862 K 5 Centimes $1.00
577 1934 Washington Quarter Medium Motto NICE $15.00
579 Liberia 1941 2 Cents NICE $6.00
580 World Silver - Denmark 1874 25 Ore $6.00
581 Liberia - 1974 Proof 5 Cents in OGP $1.00
583 France - 1856 BB 5 Centimes $1.00
584 Liberia - 1974 Proof 10 Cents in OGP $1.00
585 Mexico Mint Set 1965 (includes silver) $5.00
587 Mexico Mint Set Mixed Dates (includes silver) $5.00
588 France - 1863 K 5 Centimes $2.00
590 France - 1855 D 5 Centimes $1.00
593 France - 1854 K 5 Centimes $1.00
594 Bahamas - 1970 Proof 1 Cent in OGP $1.00
595 France - 1853 D 10 Centimes $1.00
596 France - 1856 K 10 Centimes $1.00
599 France - 1854 W 10 Centimes $1.00
600 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse Book Low UNC $2.00
651 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse Book Low UNC $2.00
652 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse Book Low UNC $2.00
653 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse 012 UNC $2.00
654 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse 012 UNC $2.00
655 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse 012 UNC $2.00
658 World Silver - Austria - 1868 10 Kreuzer $2.00
660 World Silver - Canada 1916 25 Cents $6.00
661 Greece - 1959 10 Drachmai UNC $10.00
663 World Silver - Canada 1921 25 Cents $8.00
664 World Silver - Canada 1921 25 Cents $8.00
666 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse 001 UNC $2.00
667 2009 P Lincoln Cent "Formative Years" Doubled Die Reverse 002 UNC $2.00
670 Barbados - 1973 Proof 1 Cent and 5 Cents in OGP (two coins) $1.00
671 Barbados - 1973 Proof 10 Cents and 25 Cents in OGP (two coins) $1.00
672 Cayman Islands - 1974 Proof 5 Cents and 10 Cents in OGP (two coins) $1.00
673 Bahamas - 1973 and 1974 Proof 1 Cents in OGP (two coins) $1.00
674 Bahamas - 1973 and 1974 Proof 5 Cents in OGP (two coins) $1.00
675 Switzerland - 1921 10 Rappen NICE $8.00
676 Switzerland - 1936 2 Rappen KEY DATE $5.00
677 World Silver - Switzerland 1955 1/2 Franc BETTER DATE $4.00
679 1982 Silver Proof George Washington Commemorative Half Dollar in OGP $11.00
680 1982 Silver Proof George Washington Commemorative Half Dollar in OGP $11.00
681 1982 Silver Proof George Washington Commemorative Half Dollar in OGP $11.00
682 1982 Silver Proof George Washington Commemorative Half Dollar in OGP $11.00
684 World Silver - Saint Thomas & Prince Island (Sao Tome et Principe) 1951 2 1/2 Escudos LOW MINTAGE $25.00
685 1986 Proof 2 CoinStatue of Liberty Set (Silver Dollar and Clad Half) in OGP $22.00
686 1986 Proof 2 CoinStatue of Liberty Set (Silver Dollar and Clad Half) in OGP $22.00
687 Bahamas - 1976 Proof 25 Cents in OGP $1.00
689 Two French Notgeld Tokens $2.00
690 1986 Proof 2 CoinStatue of Liberty Set (Silver Dollar and Clad Half) in OGP $22.00
691 Two French Notgeld Tokens $2.00
692 1986 Proof 2 CoinStatue of Liberty Set (Silver Dollar and Clad Half) in OGP $22.00
693 Mexico - 1954 5 Centavos UNC $3.00
694 World Silver - Japan 1932 50 Sen $6.00
695 Mexico - 1966 20 Centavos UNC $5.00
696 1986 Silver Proof Statue of Liberty Dollar in OGP $20.00
697 World Silver - Canada 1929 10 Cents $3.00
698 1986 Silver Proof Statue of Liberty Dollar in OGP $20.00
699 Mexico - 1973 20 Centavos UNC $6.00
700 World Silver - Canada 1948 10 Cents $3.00
751 1986 Silver Proof Statue of Liberty Dollar in OGP $20.00
752 Mexico - 1955 5 Centavos $1.00
753 Mexico - 1955 5 Centavos $1.00
755 Canada - "Heads and Tails" RCM Mint Booklet with 1968 Mint Set $5.00
756 Four Canada 1991 UNC Cents (4 coins) in OGP CELLO $1.00
757 Four Canada 1991 UNC 5 Cents (4 coins) in OGP CELLO $1.00
759 Four Canada 1991 UNC 10 Cents (4 coins) in OGP CELLO $2.00
760 Philippines - 1975 Proof 10 Cents in OGP $1.00
761 Nepal 1974 Proof Set LOW MINTAGE $3.00
762 Philippines - 1975 Proof 5 Cents in OGP $1.00
766 Four Canada 1991 UNC 50 Cents (4 coins) in OGP CELLO $4.00
767 Four Canada 1991 UNC 1 Dollar (4 coins) in OGP CELLO $7.00
768 Belize 1974 Uncirculated Specimen Set in OGP $25.00
771 Jamaica - 1976 Proof 1 Cent in OGP $1.00
773 1961 Silver Proof Washington Quarter DEEP CAMEO $10.00
774 1964 D Washington Quarter UNC TONED $8.00
775 1961 Silver Proof Washington Quarter DEEP CAMEO $10.00
776 1974 P Kennedy Half Dollar UNC MINT CELLO $2.00
777 Poland - 2014 2 Zlotych UNC $2.00
778 Two Mixed World Coins $1.00
779 1959 Silver Proof Washington Quarter DEEP CAMEO $10.00
780 1956 Silver Proof Washington Quarter $6.00
781 1956 Silver Proof Washington Quarter $6.00
782 Two Mixed Tokens $1.00
783 1976 P Kennedy Half Dollar UNC MINT CELLO $2.00
785 1956 Silver Proof Washington Quarter $6.00
787 1941 S "Large S" Lincoln Wheat Cent $1.00
789 1953 Silver Proof Washington Quarter NICE $20.00
794 2011 S Silver Proof Glacier Quarter $6.00
795 St Pierre & Miquelon - 1948 1 Franc UNC $8.00
796 2013 S Silver Proof Great Basin Quarter $6.00
800 1995 Lincoln Cent Doubled Die Obverse $20.00
851 1971 Lincoln Memorial Cent NGC MS67RD (Price Guide $195)
852 1971 Jefferson Nickel NGC MS66 6FS (Price Guide $125)
853 1946 S Roosevelt Dime NGC MS67FT (Price Guide $95)
854 World Silver - Egypt AH1293 (Year 10; 1884) 10 Qirsh $12.00
856 1965 Roosevelt Dime NGC MS67 FULL TORCH (Price Guide $750)
857 1965 Washington Quarter NGC MS66 (Price Guide $30)
858 1971 Washington Quarter NGC MS66 (Price Guide $50)
859 1971 D Washington Quarter NGC MS67 (Price Guide $65)
860 1963 D Franklin Half Dollar NGC MS65 FULL BELL LINES (Price Guide $190)
861 1971 D Kennedy Half Dollar NGC MS67 (Price Guide $120)
862 1971 P Eisenhower Dollar NGC MS65 (Price Guide $80)
863 1825 Half Cent NGC VG10BN (Price Guide $85)
864 1939 S Jefferson Nickel PCGS MS65 Rev 1940 (Price Guide $90)
865 1943 P Silver Jefferson Nickel DDO (Doubled Eye) NGC XF45 (Price Guide $75)
866 1941 D Jefferson Nickel NGC MS66 5 Full Steps (Price Guide $40)
867 1941 D Jefferson Nickel NGC MS67 5 Full Steps (Price Guide $175)
868 2011 S Silver Proof Chickasaw Quarter $6.00
869 2013 S Silver Proof White Mountain Quarter $6.00
870 1943 D Jefferson Nickel Old NGC MS67 (Price Guide $90)
871 1956 D Jefferson Nickel NGC MS65 TONED (Price Guide $20)
872 1956 D Jefferson Nickel NGC MS65 TONED (Price Guide $20)
873 1958 Proof Jefferson Nickel NGC PF69 (Price Guide $110)
874 1978 D Jefferson Nickel NGC MS66 5 Full Steps (Price Guide $60)
875 1945 S Micro S Mercury Dime NGC MS66 (Price Guide $140)
876 1946 S/S Washington Quarter RPM-002 NGC MS65 (Price Guide $75)
877 1946 S/S Washington Quarter RPM-002 NGC MS65 (Price Guide $75)
878 1947 S/S Washington Quarter RPM-001 NGC MS66 (Price Guide $285)
879 1950 Washington Quarter DDR NGC MS66 (Price Guide $150)
880 1957 Washington Quarter Type B Reverse PCGS MS66 (Price Guide $110)
881 1958 Washington Quarter Type B Reverse NGC MS65 (Price Guide $100)
882 2013 S Silver Proof Fort McHenry Quarter $6.00
883 1959 Washington Quarter Type B Reverse NGC MS64 (Price Guide $40)
884 1959 Washington Quarter Type B Reverse NGC MS64 (Price Guide $40)
885 1959 Washington Quarter Type B Reverse NGC MS64 (Price Guide $40)
886 Canada - 1962 "Hanging 2" 1 Cent UNC $8.00
887 1959 Washington Quarter Type B Reverse NGC MS65 (Price Guide $55)
888 1959 Washington Quarter Type B Reverse NGC MS65 (Price Guide $55)
889 1959 Washington Quarter Type B Reverse NGC MS65 (Price Guide $55)
890 1959 Washington Quarter Type B Reverse NGC MS65 (Price Guide $55)
891 1959 Washington Quarter Type B Reverse NGC MS65 (Price Guide $55)
892 1960 Washington Quarter Type B Reverse NGC MS65 (Price Guide $65)
893 1960 Washington Quarter Type B Reverse NGC MS64 (Price Guide $50)
894 1960 Washington Quarter Type B Reverse NGC MS64 (Price Guide $50)
896 1960 Washington Quarter Type B Reverse NGC MS65 (Price Guide $65)
897 1960 Washington Quarter Type B Reverse NGC MS65 (Price Guide $65)
898 1960 Washington Quarter Type B Reverse NGC MS65 (Price Guide $65)
899 1962 Washington Quarter Type B Reverse PCGS MS65 (Price Guide $110)
951 1963 Washington Quarter Type B Reverse PCGS MS65 (Price Guide $130)
952 1963 Washington Quarter Type B Reverse NGC MS65 (Price Guide $130)
953 Philippines - 1944 D/D 20 Centavos NGC AU58 RARE Variety (Priced at $55)
954 1942 Walking Liberty Half DDR NGC AU58 (Price Guide $100)
955 1942 Walking Liberty Half DDR PCGS MS67 GEM (Price Guide $6,000)
956 1953 D Franklin Half Bugs Bunny PCGS MS64FBL (Price Guide $170
957 1954 D Franklin Half Bugs Bunny PCGS MS64FBL (Price Guide $100)
958 1954 D Franklin Half Bugs Bunny PCGS MS64FBL (Price Guide $100)
960 1974 D Kennedy Half DDO PCGS AU58 (Price Guide $35)
961 1977 D Kennedy Half DDO NGC AU58 (Price Guide $175)
962 1977 D Kennedy Half DDO NGC AU58 (Price Guide $175)
963 1977 D Kennedy Half DDO NGC MS61 (Price Guide $250)
964 1977 D Kennedy Half DDO NGC MS62 (Price Guide $350)
965 1977 D Kennedy Half DDO ANACS MS63 (Price Guide $100)
966 1977 D Kennedy Half DDO NGC MS65 (Price Guide $250)
967 1977 D Kennedy Half DDO NGC MS65 (Price Guide $250)
968 1885 O Morgan Dollar NGC MS63 TONED (Priced at $100 due to toning)
969 Sterling Silver Cup Engraved "Johnny" 53.3 grams
971 Sterling Silver Cigarette Case Engraved "CML" 67.5 grams
972 2010 S Silver Proof Mount Hood Quarter $6.00
974 2011 S Silver Proof Olympic Quarter $6.00
976 2010 S Silver Proof Yosemite Quarter $6.00
977 1964 D Washington Quarter BU NICE $5.00
978 1959 D Washington Quarter BU NICE $5.00
979 Sterling Silver Tongs 19.1 grams
980 Sterling Silver Tongs 19.0 grams
981 1984 P Kennedy Half Dollar UNC MINT CELLO $2.00
982 1979 P Kennedy Half Dollar UNC MINT CELLO $2.00
983 1959 D Washington Quarter BU NICE $5.00
984 1959 D Washington Quarter BU NICE $5.00
985 France - 1919 10 Centimes NICE $2.00
986 1953 S Silver Washington Quarter NICE $8.00
987 France - 1945 C 5 Francs $2.00
988 France - 1945 C 5 Francs $2.00
989 Sterling Silver Spoon Engraved "Eugene 1892" 10.0 grams
990 France - 1946 C 5 Francs $3.00
991 France - 1946 C 5 Francs $3.00
992 France - 1946 C 5 Francs $3.00
993 France - 1946 C 5 Francs $3.00
994 1964 D Washington Quarter BU NICE $5.00
995 Sterling Silver Spoon Engraved "1893" 10.0 grams
998 1964 Washington Quarter BU NICE $5.00
999 1962 Washington Quarter BU NICE $5.00
submitted by stldanceartist to Coins4Sale [link] [comments]

Dragonchain Great Reddit Scaling Bake-Off Public Proposal

Dragonchain Great Reddit Scaling Bake-Off Public Proposal

Dragonchain Public Proposal TL;DR:

Dragonchain has demonstrated twice Reddit’s entire total daily volume (votes, comments, and posts per Reddit 2019 Year in Review) in a 24-hour demo on an operational network. Every single transaction on Dragonchain is decentralized immediately through 5 levels of Dragon Net, and then secured with combined proof on Bitcoin, Ethereum, Ethereum Classic, and Binance Chain, via Interchain. At the time, in January 2020, the entire cost of the demo was approximately $25K on a single system (transaction fees locked at $0.0001/txn). With current fees (lowest fee $0.0000025/txn), this would cost as little as $625.
Watch Joe walk through the entire proposal and answer questions on YouTube.
This proposal is also available on the Dragonchain blog.

Hello Reddit and Ethereum community!

I’m Joe Roets, Founder & CEO of Dragonchain. When the team and I first heard about The Great Reddit Scaling Bake-Off we were intrigued. We believe we have the solutions Reddit seeks for its community points system and we have them at scale.
For your consideration, we have submitted our proposal below. The team at Dragonchain and I welcome and look forward to your technical questions, philosophical feedback, and fair criticism, to build a scaling solution for Reddit that will empower its users. Because our architecture is unlike other blockchain platforms out there today, we expect to receive many questions while people try to grasp our project. I will answer all questions here in this thread on Reddit, and I've answered some questions in the stream on YouTube.
We have seen good discussions so far in the competition. We hope that Reddit’s scaling solution will emerge from The Great Reddit Scaling Bake-Off and that Reddit will have great success with the implementation.

Executive summary

Dragonchain is a robust open source hybrid blockchain platform that has proven to withstand the passing of time since our inception in 2014. We have continued to evolve to harness the scalability of private nodes, yet take full advantage of the security of public decentralized networks, like Ethereum. We have a live, operational, and fully functional Interchain network integrating Bitcoin, Ethereum, Ethereum Classic, and ~700 independent Dragonchain nodes. Every transaction is secured to Ethereum, Bitcoin, and Ethereum Classic. Transactions are immediately usable on chain, and the first decentralization is seen within 20 seconds on Dragon Net. Security increases further to public networks ETH, BTC, and ETC within 10 minutes to 2 hours. Smart contracts can be written in any executable language, offering full freedom to existing developers. We invite any developer to watch the demo, play with our SDK’s, review open source code, and to help us move forward. Dragonchain specializes in scalable loyalty & rewards solutions and has built a decentralized social network on chain, with very affordable transaction costs. This experience can be combined with the insights Reddit and the Ethereum community have gained in the past couple of months to roll out the solution at a rapid pace.

Response and PoC

In The Great Reddit Scaling Bake-Off post, Reddit has asked for a series of demonstrations, requirements, and other considerations. In this section, we will attempt to answer all of these requests.

Live Demo

A live proof of concept showing hundreds of thousands of transactions
On Jan 7, 2020, Dragonchain hosted a 24-hour live demonstration during which a quarter of a billion (250 million+) transactions executed fully on an operational network. Every single transaction on Dragonchain is decentralized immediately through 5 levels of Dragon Net, and then secured with combined proof on Bitcoin, Ethereum, Ethereum Classic, and Binance Chain, via Interchain. This means that every single transaction is secured by, and traceable to these networks. An attack on this system would require a simultaneous attack on all of the Interchained networks.
24 hours in 4 minutes (YouTube):
24 hours in 4 minutes
The demonstration was of a single business system, and any user is able to scale this further, by running multiple systems simultaneously. Our goals for the event were to demonstrate a consistent capacity greater than that of Visa over an extended time period.
Tooling to reproduce our demo is available here:
https://github.com/dragonchain/spirit-bomb

Source Code

Source code (for on & off-chain components as well tooling used for the PoC). The source code does not have to be shared publicly, but if Reddit decides to use a particular solution it will need to be shared with Reddit at some point.

Scaling

How it works & scales

Architectural Scaling

Dragonchain’s architecture attacks the scalability issue from multiple angles. Dragonchain is a hybrid blockchain platform, wherein every transaction is protected on a business node to the requirements of that business or purpose. A business node may be held completely private or may be exposed or replicated to any level of exposure desired.
Every node has its own blockchain and is independently scalable. Dragonchain established Context Based Verification as its consensus model. Every transaction is immediately usable on a trust basis, and in time is provable to an increasing level of decentralized consensus. A transaction will have a level of decentralization to independently owned and deployed Dragonchain nodes (~700 nodes) within seconds, and full decentralization to BTC and ETH within minutes or hours. Level 5 nodes (Interchain nodes) function to secure all transactions to public or otherwise external chains such as Bitcoin and Ethereum. These nodes scale the system by aggregating multiple blocks into a single Interchain transaction on a cadence. This timing is configurable based upon average fees for each respective chain. For detailed information about Dragonchain’s architecture, and Context Based Verification, please refer to the Dragonchain Architecture Document.

Economic Scaling

An interesting feature of Dragonchain’s network consensus is its economics and scarcity model. Since Dragon Net nodes (L2-L4) are independent staking nodes, deployment to cloud platforms would allow any of these nodes to scale to take on a large percentage of the verification work. This is great for scalability, but not good for the economy, because there is no scarcity, and pricing would develop a downward spiral and result in fewer verification nodes. For this reason, Dragonchain uses TIME as scarcity.
TIME is calculated as the number of Dragons held, multiplied by the number of days held. TIME influences the user’s access to features within the Dragonchain ecosystem. It takes into account both the Dragon balance and length of time each Dragon is held. TIME is staked by users against every verification node and dictates how much of the transaction fees are awarded to each participating node for every block.
TIME also dictates the transaction fee itself for the business node. TIME is staked against a business node to set a deterministic transaction fee level (see transaction fee table below in Cost section). This is very interesting in a discussion about scaling because it guarantees independence for business implementation. No matter how much traffic appears on the entire network, a business is guaranteed to not see an increased transaction fee rate.

Scaled Deployment

Dragonchain uses Docker and Kubernetes to allow the use of best practices traditional system scaling. Dragonchain offers managed nodes with an easy to use web based console interface. The user may also deploy a Dragonchain node within their own datacenter or favorite cloud platform. Users have deployed Dragonchain nodes on-prem on Amazon AWS, Google Cloud, MS Azure, and other hosting platforms around the world. Any executable code, anything you can write, can be written into a smart contract. This flexibility is what allows us to say that developers with no blockchain experience can use any code language to access the benefits of blockchain. Customers have used NodeJS, Python, Java, and even BASH shell script to write smart contracts on Dragonchain.
With Docker containers, we achieve better separation of concerns, faster deployment, higher reliability, and lower response times.
We chose Kubernetes for its self-healing features, ability to run multiple services on one server, and its large and thriving development community. It is resilient, scalable, and automated. OpenFaaS allows us to package smart contracts as Docker images for easy deployment.
Contract deployment time is now bounded only by the size of the Docker image being deployed but remains fast even for reasonably large images. We also take advantage of Docker’s flexibility and its ability to support any language that can run on x86 architecture. Any image, public or private, can be run as a smart contract using Dragonchain.

Flexibility in Scaling

Dragonchain’s architecture considers interoperability and integration as key features. From inception, we had a goal to increase adoption via integration with real business use cases and traditional systems.
We envision the ability for Reddit, in the future, to be able to integrate alternate content storage platforms or other financial services along with the token.
  • LBRY - To allow users to deploy content natively to LBRY
  • MakerDAO to allow users to lend small amounts backed by their Reddit community points.
  • STORJ/SIA to allow decentralized on chain storage of portions of content. These integrations or any other are relatively easy to integrate on Dragonchain with an Interchain implementation.

Cost

Cost estimates (on-chain and off-chain) For the purpose of this proposal, we assume that all transactions are on chain (posts, replies, and votes).
On the Dragonchain network, transaction costs are deterministic/predictable. By staking TIME on the business node (as described above) Reddit can reduce transaction costs to as low as $0.0000025 per transaction.
Dragonchain Fees Table

Getting Started

How to run it
Building on Dragonchain is simple and requires no blockchain experience. Spin up a business node (L1) in our managed environment (AWS), run it in your own cloud environment, or on-prem in your own datacenter. Clear documentation will walk you through the steps of spinning up your first Dragonchain Level 1 Business node.
Getting started is easy...
  1. Download Dragonchain’s dctl
  2. Input three commands into a terminal
  3. Build an image
  4. Run it
More information can be found in our Get started documents.

Architecture
Dragonchain is an open source hybrid platform. Through Dragon Net, each chain combines the power of a public blockchain (like Ethereum) with the privacy of a private blockchain.
Dragonchain organizes its network into five separate levels. A Level 1, or business node, is a totally private blockchain only accessible through the use of public/private keypairs. All business logic, including smart contracts, can be executed on this node directly and added to the chain.
After creating a block, the Level 1 business node broadcasts a version stripped of sensitive private data to Dragon Net. Three Level 2 Validating nodes validate the transaction based on guidelines determined from the business. A Level 3 Diversity node checks that the level 2 nodes are from a diverse array of locations. A Level 4 Notary node, hosted by a KYC partner, then signs the validation record received from the Level 3 node. The transaction hash is ledgered to the Level 5 public chain to take advantage of the hash power of massive public networks.
Dragon Net can be thought of as a “blockchain of blockchains”, where every level is a complete private blockchain. Because an L1 can send to multiple nodes on a single level, proof of existence is distributed among many places in the network. Eventually, proof of existence reaches level 5 and is published on a public network.

API Documentation

APIs (on chain & off)

SDK Source

Nobody’s Perfect

Known issues or tradeoffs
  • Dragonchain is open source and even though the platform is easy enough for developers to code in any language they are comfortable with, we do not have so large a developer community as Ethereum. We would like to see the Ethereum developer community (and any other communities) become familiar with our SDK’s, our solutions, and our platform, to unlock the full potential of our Ethereum Interchain. Long ago we decided to prioritize both Bitcoin and Ethereum Interchains. We envision an ecosystem that encompasses different projects to give developers the ability to take full advantage of all the opportunities blockchain offers to create decentralized solutions not only for Reddit but for all of our current platforms and systems. We believe that together we will take the adoption of blockchain further. We currently have additional Interchain with Ethereum Classic. We look forward to Interchain with other blockchains in the future. We invite all blockchains projects who believe in decentralization and security to Interchain with Dragonchain.
  • While we only have 700 nodes compared to 8,000 Ethereum and 10,000 Bitcoin nodes. We harness those 18,000 nodes to scale to extremely high levels of security. See Dragonchain metrics.
  • Some may consider the centralization of Dragonchain’s business nodes as an issue at first glance, however, the model is by design to protect business data. We do not consider this a drawback as these nodes can make any, none, or all data public. Depending upon the implementation, every subreddit could have control of its own business node, for potential business and enterprise offerings, bringing new alternative revenue streams to Reddit.

Costs and resources

Summary of cost & resource information for both on-chain & off-chain components used in the PoC, as well as cost & resource estimates for further scaling. If your PoC is not on mainnet, make note of any mainnet caveats (such as congestion issues).
Every transaction on the PoC system had a transaction fee of $0.0001 (one-hundredth of a cent USD). At 256MM transactions, the demo cost $25,600. With current operational fees, the same demonstration would cost $640 USD.
For the demonstration, to achieve throughput to mimic a worldwide payments network, we modeled several clients in AWS and 4-5 business nodes to handle the traffic. The business nodes were tuned to handle higher throughput by adjusting memory and machine footprint on AWS. This flexibility is valuable to implementing a system such as envisioned by Reddit. Given that Reddit’s daily traffic (posts, replies, and votes) is less than half that of our demo, we would expect that the entire Reddit system could be handled on 2-5 business nodes using right-sized containers on AWS or similar environments.
Verification was accomplished on the operational Dragon Net network with over 700 independently owned verification nodes running around the world at no cost to the business other than paid transaction fees.

Requirements

Scaling

This PoC should scale to the numbers below with minimal costs (both on & off-chain). There should also be a clear path to supporting hundreds of millions of users.
Over a 5 day period, your scaling PoC should be able to handle:
*100,000 point claims (minting & distributing points) *25,000 subscriptions *75,000 one-off points burning *100,000 transfers
During Dragonchain’s 24 hour demo, the above required numbers were reached within the first few minutes.
Reddit’s total activity is 9000% more than Ethereum’s total transaction level. Even if you do not include votes, it is still 700% more than Ethereum’s current volume. Dragonchain has demonstrated that it can handle 250 million transactions a day, and it’s architecture allows for multiple systems to work at that level simultaneously. In our PoC, we demonstrate double the full capacity of Reddit, and every transaction was proven all the way to Bitcoin and Ethereum.
Reddit Scaling on Ethereum

Decentralization

Solutions should not depend on any single third-party provider. We prefer solutions that do not depend on specific entities such as Reddit or another provider, and solutions with no single point of control or failure in off-chain components but recognize there are numerous trade-offs to consider
Dragonchain’s architecture calls for a hybrid approach. Private business nodes hold the sensitive data while the validation and verification of transactions for the business are decentralized within seconds and secured to public blockchains within 10 minutes to 2 hours. Nodes could potentially be controlled by owners of individual subreddits for more organic decentralization.
  • Billing is currently centralized - there is a path to federation and decentralization of a scaled billing solution.
  • Operational multi-cloud
  • Operational on-premises capabilities
  • Operational deployment to any datacenter
  • Over 700 independent Community Verification Nodes with proof of ownership
  • Operational Interchain (Interoperable to Bitcoin, Ethereum, and Ethereum Classic, open to more)

Usability Scaling solutions should have a simple end user experience.

Users shouldn't have to maintain any extra state/proofs, regularly monitor activity, keep track of extra keys, or sign anything other than their normal transactions
Dragonchain and its customers have demonstrated extraordinary usability as a feature in many applications, where users do not need to know that the system is backed by a live blockchain. Lyceum is one of these examples, where the progress of academy courses is being tracked, and successful completion of courses is rewarded with certificates on chain. Our @Save_The_Tweet bot is popular on Twitter. When used with one of the following hashtags - #please, #blockchain, #ThankYou, or #eternalize the tweet is saved through Eternal to multiple blockchains. A proof report is available for future reference. Other examples in use are DEN, our decentralized social media platform, and our console, where users can track their node rewards, view their TIME, and operate a business node.
Examples:

Transactions complete in a reasonable amount of time (seconds or minutes, not hours or days)
All transactions are immediately usable on chain by the system. A transaction begins the path to decentralization at the conclusion of a 5-second block when it gets distributed across 5 separate community run nodes. Full decentralization occurs within 10 minutes to 2 hours depending on which interchain (Bitcoin, Ethereum, or Ethereum Classic) the transaction hits first. Within approximately 2 hours, the combined hash power of all interchained blockchains secures the transaction.

Free to use for end users (no gas fees, or fixed/minimal fees that Reddit can pay on their behalf)
With transaction pricing as low as $0.0000025 per transaction, it may be considered reasonable for Reddit to cover transaction fees for users.
All of Reddit's Transactions on Blockchain (month)
Community points can be earned by users and distributed directly to their Reddit account in batch (as per Reddit minting plan), and allow users to withdraw rewards to their Ethereum wallet whenever they wish. Withdrawal fees can be paid by either user or Reddit. This model has been operating inside the Dragonchain system since 2018, and many security and financial compliance features can be optionally added. We feel that this capability greatly enhances user experience because it is seamless to a regular user without cryptocurrency experience, yet flexible to a tech savvy user. With regard to currency or token transactions, these would occur on the Reddit network, verified to BTC and ETH. These transactions would incur the $0.0000025 transaction fee. To estimate this fee we use the monthly active Reddit users statista with a 60% adoption rate and an estimated 10 transactions per month average resulting in an approximate $720 cost across the system. Reddit could feasibly incur all associated internal network charges (mining/minting, transfer, burn) as these are very low and controllable fees.
Reddit Internal Token Transaction Fees

Reddit Ethereum Token Transaction Fees
When we consider further the Ethereum fees that might be incurred, we have a few choices for a solution.
  1. Offload all Ethereum transaction fees (user withdrawals) to interested users as they wish to withdraw tokens for external use or sale.
  2. Cover Ethereum transaction fees by aggregating them on a timed schedule. Users would request withdrawal (from Reddit or individual subreddits), and they would be transacted on the Ethereum network every hour (or some other schedule).
  3. In a combination of the above, customers could cover aggregated fees.
  4. Integrate with alternate Ethereum roll up solutions or other proposals to aggregate minting and distribution transactions onto Ethereum.

Bonus Points

Users should be able to view their balances & transactions via a blockchain explorer-style interface
From interfaces for users who have no knowledge of blockchain technology to users who are well versed in blockchain terms such as those present in a typical block explorer, a system powered by Dragonchain has flexibility on how to provide balances and transaction data to users. Transactions can be made viewable in an Eternal Proof Report, which displays raw data along with TIME staking information and traceability all the way to Bitcoin, Ethereum, and every other Interchained network. The report shows fields such as transaction ID, timestamp, block ID, multiple verifications, and Interchain proof. See example here.
Node payouts within the Dragonchain console are listed in chronological order and can be further seen in either Dragons or USD. See example here.
In our social media platform, Dragon Den, users can see, in real-time, their NRG and MTR balances. See example here.
A new influencer app powered by Dragonchain, Raiinmaker, breaks down data into a user friendly interface that shows coin portfolio, redeemed rewards, and social scores per campaign. See example here.

Exiting is fast & simple
Withdrawing funds on Dragonchain’s console requires three clicks, however, withdrawal scenarios with more enhanced security features per Reddit’s discretion are obtainable.

Interoperability Compatibility with third party apps (wallets/contracts/etc) is necessary.
Proven interoperability at scale that surpasses the required specifications. Our entire platform consists of interoperable blockchains connected to each other and traditional systems. APIs are well documented. Third party permissions are possible with a simple smart contract without the end user being aware. No need to learn any specialized proprietary language. Any code base (not subsets) is usable within a Docker container. Interoperable with any blockchain or traditional APIs. We’ve witnessed relatively complex systems built by engineers with no blockchain or cryptocurrency experience. We’ve also demonstrated the creation of smart contracts within minutes built with BASH shell and Node.js. Please see our source code and API documentation.

Scaling solutions should be extensible and allow third parties to build on top of it Open source and extensible
APIs should be well documented and stable

Documentation should be clear and complete
For full documentation, explore our docs, SDK’s, Github repo’s, architecture documents, original Disney documentation, and other links or resources provided in this proposal.

Third-party permissionless integrations should be possible & straightforward Smart contracts are Docker based, can be written in any language, use full language (not subsets), and can therefore be integrated with any system including traditional system APIs. Simple is better. Learning an uncommon or proprietary language should not be necessary.
Advanced knowledge of mathematics, cryptography, or L2 scaling should not be required. Compatibility with common utilities & toolchains is expected.
Dragonchain business nodes and smart contracts leverage Docker to allow the use of literally any language or executable code. No proprietary language is necessary. We’ve witnessed relatively complex systems built by engineers with no blockchain or cryptocurrency experience. We’ve also demonstrated the creation of smart contracts within minutes built with BASH shell and Node.js.

Bonus

Bonus Points: Show us how it works. Do you have an idea for a cool new use case for Community Points? Build it!

TIME

Community points could be awarded to Reddit users based upon TIME too, whereas the longer someone is part of a subreddit, the more community points someone naturally gained, even if not actively commenting or sharing new posts. A daily login could be required for these community points to be credited. This grants awards to readers too and incentivizes readers to create an account on Reddit if they browse the website often. This concept could also be leveraged to provide some level of reputation based upon duration and consistency of contribution to a community subreddit.

Dragon Den

Dragonchain has already built a social media platform that harnesses community involvement. Dragon Den is a decentralized community built on the Dragonchain blockchain platform. Dragon Den is Dragonchain’s answer to fake news, trolling, and censorship. It incentivizes the creation and evaluation of quality content within communities. It could be described as being a shareholder of a subreddit or Reddit in its entirety. The more your subreddit is thriving, the more rewarding it will be. Den is currently in a public beta and in active development, though the real token economy is not live yet. There are different tokens for various purposes. Two tokens are Lair Ownership Rights (LOR) and Lair Ownership Tokens (LOT). LOT is a non-fungible token for ownership of a specific Lair. LOT will only be created and converted from LOR.
Energy (NRG) and Matter (MTR) work jointly. Your MTR determines how much NRG you receive in a 24-hour period. Providing quality content, or evaluating content will earn MTR.

Security. Users have full ownership & control of their points.
All community points awarded based upon any type of activity or gift, are secured and provable to all Interchain networks (currently BTC, ETH, ETC). Users are free to spend and withdraw their points as they please, depending on the features Reddit wants to bring into production.

Balances and transactions cannot be forged, manipulated, or blocked by Reddit or anyone else
Users can withdraw their balance to their ERC20 wallet, directly through Reddit. Reddit can cover the fees on their behalf, or the user covers this with a portion of their balance.

Users should own their points and be able to get on-chain ERC20 tokens without permission from anyone else
Through our console users can withdraw their ERC20 rewards. This can be achieved on Reddit too. Here is a walkthrough of our console, though this does not show the quick withdrawal functionality, a user can withdraw at any time. https://www.youtube.com/watch?v=aNlTMxnfVHw

Points should be recoverable to on-chain ERC20 tokens even if all third-parties involved go offline
If necessary, signed transactions from the Reddit system (e.g. Reddit + Subreddit) can be sent to the Ethereum smart contract for minting.

A public, third-party review attesting to the soundness of the design should be available
To our knowledge, at least two large corporations, including a top 3 accounting firm, have conducted positive reviews. These reviews have never been made public, as Dragonchain did not pay or contract for these studies to be released.

Bonus points
Public, third-party implementation review available or in progress
See above

Compatibility with HSMs & hardware wallets
For the purpose of this proposal, all tokenization would be on the Ethereum network using standard token contracts and as such, would be able to leverage all hardware wallet and Ethereum ecosystem services.

Other Considerations

Minting/distributing tokens is not performed by Reddit directly
This operation can be automated by smart contract on Ethereum. Subreddits can if desired have a role to play.

One off point burning, as well as recurring, non-interactive point burning (for subreddit memberships) should be possible and scalable
This is possible and scalable with interaction between Dragonchain Reddit system and Ethereum token contract(s).

Fully open-source solutions are strongly preferred
Dragonchain is fully open source (see section on Disney release after conclusion).

Conclusion

Whether it is today, or in the future, we would like to work together to bring secure flexibility to the highest standards. It is our hope to be considered by Ethereum, Reddit, and other integrative solutions so we may further discuss the possibilities of implementation. In our public demonstration, 256 million transactions were handled in our operational network on chain in 24 hours, for the low cost of $25K, which if run today would cost $625. Dragonchain’s interoperable foundation provides the atmosphere necessary to implement a frictionless community points system. Thank you for your consideration of our proposal. We look forward to working with the community to make something great!

Disney Releases Blockchain Platform as Open Source

The team at Disney created the Disney Private Blockchain Platform. The system was a hybrid interoperable blockchain platform for ledgering and smart contract development geared toward solving problems with blockchain adoption and usability. All objective evaluation would consider the team’s output a success. We released a list of use cases that we explored in some capacity at Disney, and our input on blockchain standardization as part of our participation in the W3C Blockchain Community Group.
https://lists.w3.org/Archives/Public/public-blockchain/2016May/0052.html

Open Source

In 2016, Roets proposed to release the platform as open source to spread the technology outside of Disney, as others within the W3C group were interested in the solutions that had been created inside of Disney.
Following a long process, step by step, the team met requirements for release. Among the requirements, the team had to:
  • Obtain VP support and approval for the release
  • Verify ownership of the software to be released
  • Verify that no proprietary content would be released
  • Convince the organization that there was a value to the open source community
  • Convince the organization that there was a value to Disney
  • Offer the plan for ongoing maintenance of the project outside of Disney
  • Itemize competing projects
  • Verify no conflict of interest
  • Preferred license
  • Change the project name to not use the name Disney, any Disney character, or any other associated IP - proposed Dragonchain - approved
  • Obtain legal approval
  • Approval from corporate, parks, and other business units
  • Approval from multiple Disney patent groups Copyright holder defined by Disney (Disney Connected and Advanced Technologies)
  • Trademark searches conducted for the selected name Dragonchain
  • Obtain IT security approval
  • Manual review of OSS components conducted
  • OWASP Dependency and Vulnerability Check Conducted
  • Obtain technical (software) approval
  • Offer management, process, and financial plans for the maintenance of the project.
  • Meet list of items to be addressed before release
  • Remove all Disney project references and scripts
  • Create a public distribution list for email communications
  • Remove Roets’ direct and internal contact information
  • Create public Slack channel and move from Disney slack channels
  • Create proper labels for issue tracking
  • Rename internal private Github repository
  • Add informative description to Github page
  • Expand README.md with more specific information
  • Add information beyond current “Blockchains are Magic”
  • Add getting started sections and info on cloning/forking the project
  • Add installation details
  • Add uninstall process
  • Add unit, functional, and integration test information
  • Detail how to contribute and get involved
  • Describe the git workflow that the project will use
  • Move to public, non-Disney git repository (Github or Bitbucket)
  • Obtain Disney Open Source Committee approval for release
On top of meeting the above criteria, as part of the process, the maintainer of the project had to receive the codebase on their own personal email and create accounts for maintenance (e.g. Github) with non-Disney accounts. Given the fact that the project spanned multiple business units, Roets was individually responsible for its ongoing maintenance. Because of this, he proposed in the open source application to create a non-profit organization to hold the IP and maintain the project. This was approved by Disney.
The Disney Open Source Committee approved the application known as OSSRELEASE-10, and the code was released on October 2, 2016. Disney decided to not issue a press release.
Original OSSRELASE-10 document

Dragonchain Foundation

The Dragonchain Foundation was created on January 17, 2017. https://den.social/l/Dragonchain/24130078352e485d96d2125082151cf0/dragonchain-and-disney/
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